Array ( [total] => 13 [pageSize] => 24 [page] => 0 [results] => Array (  => Array ( [iID] => 5670 [tTitle] => What's the competition at the World Summit Award - Redux [tSlug] => whats-the-competition-at-the-world-summit-award-redux [iTime] => 1508796000 [iUpdate] => 1509966904 [tDescription] => Five years after Dérive app was nominated for the World Summit Award, which we eventually won, representing Uganda in Abu Dhabi in early 2013, work of mine was nominated once more for the UN-backed World Summit Award. Now, The Museum of Yesterday, a mobile app for exploring the hidden history of the old port of Rio de Janeiro, which I developed together with Agencia Publica, was selected to represent Brazil. As Dérive app, The Museum of Yesterday is nominated in the Culture & Tourism category. In each of the eight categories, five winners will be selected in November, with winners going to Vienna in March for the 'grand finale'. Now, with 13 other submissions, The Museum of Yesterday was put on the shortlist for the grand jury to deliberate over. Here's my take of the competitive field. + Cultural Infusion’s digital learning suite (Australia): Mobile apps for kids to build a bridge between their own and foreign cultures. Cultural Infusion makes a bunch of apps, with only trial versions available for free. I tried out one, Joko's Pocket Planet (Lite), which is cute, has a few small bugs, and seems to be a reasonable educational environment for younger kids. + HEARonymous (Austria): A mobile app providing (mostly paid) audioguides for museums. Not very original. + The Museum of Yesterday (Brazil): That's us! A compendium of the hidden history of the port of Rio de Janeiro, with a particular focus on it's less savoury past (slavery) and present (corruption), which requires the user to physically explore the port, with his mobile device indicating where to find the individual stories embedded in the app, as well as in reality. + Cardboard Stage (Canada): The platform's name references Google's Cardboard, a simple tool that turns a mobile device into a stereoscopic viewer. The site itself wants to be a platform for 'young artists' to reach a global audience, essentially by hosting 360 (panoramic) videos that can be immersively experienced with Google Cardboard. Sounds nice, except that their blog hasn't been updated in over two years, when they 'officially launched', while they only host the videos of eight artists. It seems to me their ship has sailed, while also not offering anything quite unique; 360 videos can, after all, be hosted pretty much anywhere. + Luabooks (Colombia): Physical and interactive mobile 'books' for kids, in Spanish. I tried their app CatTron, which is essentially a series of cute kids-book illustrations, allowing for some basic interactions, like swiping and tapping, to generate simple changes to the illustrations themselves. + Virtual Tour inside El Muizz street (Egypt): Apparently designed for Oculus, it's as the name implies, a virtual tour of a historic street in Cairo. The app is only available for Android, but downloading it failed, the app store crashing every time I tried. + Confirmtkt (India): A (decent looking) train and bus ticket booking engine for India. + Forgotten Vilnius (Lithuania): A quite large online collection of old photos and maps of Vilnius. Somewhat interactive, the content seems to have received more attention than the presentation, which feels like it's more representative of web aesthetics from a decade ago. Only in Lithuanian. Travel Compute (Malaysia): 'Big Data' analysis for the travel industry. The creators need to be contacted if you're interested in a demo. + SnapCity (Portugal): A social network focused around physical locations where users can ask questions about their current city and (hopefully) have them answered by other users, who can be tipped, in real money, for their participation. SnapCity only covers half a dozen cities on the Iberian peninsula, which shows the biggest challenge apps like these have to overcome: traction. The interface is functional, but I don't see this taking off. It's just too difficult to compete with the likes of TripAdvisor or Google Local, also meaning that SnapCity is not conceptually groundbreaking. + Inland Sea (Qatar): An iPhone application that's essentially a basic guidebook of the 'inland sea', that is, desert, of Qatar. The app seems to be made with an off-the-shelf guidebook maker and looks more comprehensive than it is; for the many mapped locations, there isn't actually any detailed information available, except for a location and a name. + Ayubo.lk (Sri Lanka): A (decent looking) accommodation booking engine for Sri Lanka. + The Next Rembrandt (The Netherlands): A super slick and heavily funded project to generate a unique 'Rembrandt' based on analysing existing work and letting the analysis, AI, and (human) analysts do the actual job. This project is stunning, as it should be, with funding and support from ING, Microsoft, TU Delft (my university) and Mauritshuis. + Gone West (UK): A booking platform that 'removes your carbon footprint as you travel'. This, by planting trees to balance your CO2 output. They finished a successful Kickstarter campaign, collecting a bit over 15000 pounds. The details seem a bit fuzzy, as they claim that a long haul flight booked through them will see them, 'with their own hands' plant 'up to' 15 trees in your name. Less practical, according to their booking engine, a flight I tested their system with supposedly was available for 525 pounds, but ended up being 711 pounds after they forwarded me to the actual booking agent. So, conceptually clever, but needs work, as it doesn't appear to actually operate as a price comparison engine. Short-short list? It seems to me we stand a good chance to make it to Vienna, but, who knows who the actual jury will favour. Of the above list, LuaBooks seems a bit more comprehensive and enjoyable than Cultural Infusion (though that might just be my sense of beauty). The Virtual Tour of El Muizz street and Travel Compute are bit of a dark horse, while Confirmtkt, Cardboard Stage, SnapCity and Ayubo lack innovation or content. If anything, our app, The Museum of Yesterday, is somewhat similar to Forgotten Vilnius, but is more accessible, for being in both English and Portuguese, while also adding the unique aspect that the user is required to physically explore the subject area, which itself is a unique proposition. Gone West is clever, but can only survive if it actually also works as a good price comparison engine. The Next Rembrandt is a sure-fire finalist. So, here's what I think will be the list of winners: + The Next Rembrandt + Gone West + Luabooks (or maybe Cultural Infusion) + The Museum of Yesterday That leaves one spot to be filled to make five. I think contenders are The Virtual Tour of El Muizz street, Forgotten Vilnius and Travel Compute. Update (November 2017): We've won! Together with The Next Rembrandt, Luabooks, TravelCompute and SnapCity. Onwards to Vienna! [iCategory] => 12 [tURL] => [iViews] => 360 [iClicks] => 0 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1489 [iOldID] => [tCover] => [iAccess] => [iHot] => 0 [tTemplateName] => default [iHideMap] => 1 [iForSale] => 0 [iImages] => 1 [iFullImage] => 1 [fLatitude] => -23.5755 [fLongitude] => -46.8554 [tLocation] => The yellow house [iPrimaryCategoryFeatured] => 0 [tCategory] => Blog [iCategoryFeatured] => 0 [iPrimaryCategory] => 12 [categories] => Array (  => Array ( [iID] => 12 [tName] => Blog [tSlug] => blog [tDescription] => Find my upcoming travel plans over at Dopplr and a listing of major (and some minor) travelogues over on the travelogues section. [iOrder] => 1 [iActive] => 1 [tType] => article [tTemplateName] => default [iFeatured] => 0 [iPrimary] => 1 ) ) [flickrTag] => 20171024 )  => Array ( [iID] => 5659 [tTitle] => The Museum of Yesterday [tSlug] => the-museum-of-yesterday [iTime] => 1498168800 [iUpdate] => 1516103649 [tDescription] => A while in the making, the Museum of Yesterday, in Portuguese Museu do Ontem, is a mobile app for discovering the history of the old port of Rio de Janeiro, made in close cooperation with Agência Pública. In essence, the app is a collection of, at the moment, about 160 stories, articles, audios and videos related to Rio's old port, the Porto Maravilha, the 'marvellous port'. Some of these stories are illustrated by artist Juliana Russo, who also made hand drawn maps of both the port area as it is now, as well as what it looked like back in 1830. Most of the Portuguese audio was narrated by Anelis Assumpção, a well known Brazilian singer. All the content of the app is available in both Portuguese, the primary market being Brazil, and English. What sets the app apart is that it's not possible to access the content unless you physically explore Rio's old port. In fact, every piece of content being tied to a physical location in the old port, to access the stories, you have to physically get close to each location. So, you have to explore the port area, in person, to learn about its past. In addition, though the app does put all the stories, and yourself, on a map, you can not zoom or scroll the map, meaning that the visible area is limited by the screen size of your device. Pointers direct you to nearby locations but, mostly, you're on your own, that is, you have to find your own way to unlock Rio's past. The underlying philosophy, of course, is Situationist thought, putting the primary control over the experience with the user. This puts The Museum of Yesterday thoroughly on the same side as Kompl, Dérive app and Sauntering verse. The app was built using Meteor, a framework that makes it easier to deploy mobile solutions to both the Android and iOS platforms. On the downside, Meteor changes often and, particularly for building location-sensitive apps, tends to eat up significant resources, meaning that older devices can struggle with the presentation of content. In fact, though field tests, with users carrying fairly recent mobile devices, went well, a pre release with a group of about half a dozen journalists, some carrying the great grandfathers of today's mobile devices, saw a somewhat less ideal performance come to light, in some cases. Well, in underpowered smartphones. Last minute changes to, in part, address the challenges of lower end phones, resulted in a bit of a tight release schedule, though on the day of our release, a dozen or so newspapers published positive pieces on the app, including one in of the country's largest newspapers, Estadão, with TV interviews coming up, as well. The app is available for Android and iOS. Several performance issues still need to be addressed, but, depending on your mobile device, this might not be relevant to you. Also, very soon, the app will be extended with the ability to do a virtual tour of the old port of Rio. You'll be able to access a few of the stories, without having to physically in the port. However, to uncover them, you will still have to go for a walk: Every 50 meters walked will give you access to one story. So, get yourself to Rio and try out The Museum of Yesterday to get the full scoop. World Summit Awards The Museum of Yesterday was selected as the Brazilian submission for the World Summit Awards 2017, in the Culture and Tourism category, eventually winning the global competition. [iCategory] => 5 [tURL] => http://apublica.org/museu-do-ontem/ [iViews] => 1031 [iClicks] => 123 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1473 [iOldID] => [tCover] => [iAccess] => [iHot] => 0 [tTemplateName] => sparse [iHideMap] => 1 [iForSale] => 0 [iImages] => 3 [iFullImage] => 1 [fLatitude] => -22.9525 [fLongitude] => -43.1887 [tLocation] => Casa Publica [iPrimaryCategoryFeatured] => 1 [tCategory] => Work [iCategoryFeatured] => 1 [iPrimaryCategory] => 5 [categories] => Array (  => Array ( [iID] => 5 [tName] => Work [tSlug] => work [tDescription] => Work, shmork! But, yes, one needs to make a living as well. I'm a self employed web developer with extensive experience in 'the south', that is, the developing world. I strongly focus on social applications, or, 'web 2.0'. If you're intrigued, you can check out my CV. My business is called Baba's projects. [iOrder] => 6 [iActive] => 1 [tType] => article [tTemplateName] => sparse [iFeatured] => 1 [iPrimary] => 1 ) ) [flickrTag] => bf:blogitem=5659 )  => Array ( [iID] => 5608 [tTitle] => Kompl - Be a flaneur [tSlug] => kompl-be-a-flaneur [iTime] => 1448406000 [iUpdate] => 1516125043 [tDescription] => Kompl is a mobile app for iOS that tells you what's around you. But, it's up to you to find it. Kompl shows you nearby venues, but obfuscates information until you get close enough. Initially only showing a direction and a distance, more and more information is revealed as you get closer. Kompl does not provide a map and works offline, both, to emphasize the experience of getting to your destination, as opposed to the destination itself. Location data is sourced from, amongst others, Foursquare, Google Places, Wikipedia, Flickr and AudioBoom. The app is built together with Ian Barry. Roughly, Ian is responsible for the backend, with myself being responsible for the frontend and comms. The frontend, the app itself, is built in Meteor. Kompl can mix up the virtual with the factual. By physically exploring your own city, it's possible to virtual explore another, the app presenting you with what's around you in your virutal location, while moving around in the city you actually physically find yourself in. Kompl is available on the iOS App Store. [iCategory] => 6 [tURL] => http://komplapp.com [iViews] => 2105 [iClicks] => 592 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1364 [iOldID] => [tCover] => [iAccess] => 1462179778 [iHot] => 0 [tTemplateName] => sparse [iHideMap] => 1 [iForSale] => 0 [iImages] => 1 [iFullImage] => 1 [fLatitude] => -23.5269 [fLongitude] => -46.6848 [tLocation] => The Oliver residence [iPrimaryCategoryFeatured] => 0 [tCategory] => Own stuff [iCategoryFeatured] => 0 [iPrimaryCategory] => 6 [categories] => Array (  => Array ( [iID] => 6 [tName] => Own stuff [tSlug] => own-stuff [tDescription] => Erich Fromm said that "creativity requires the courage to let go of certainties" and, without giving freedom to my creativity, I'd die. [iOrder] => 2 [iActive] => 1 [tType] => article [tTemplateName] => sparse [iFeatured] => 0 [iPrimary] => 1 ) ) [flickrTag] => bf:blogitem=5608 )  => Array ( [iID] => 5559 [tTitle] => Sliders - The digital photo frame for Flickr [tSlug] => flickr-slideshow [iTime] => 1421622000 [iUpdate] => 1516124971 [tDescription] => Sliders is a mobile app for iOS devices that turns your device into a digital photo frame. If you have a Flickr account, you can have the app cycle through your own photos. If you only specify one or more tags, you will see a slideshow of photos available under a creative commons license. Sliders is available on the iOS app store. A thorough update In April 2017, Sliders was completely revamped. A tighter integration with Flickr, a bunch of bug fixes, and an interface in multiple languages. Also, Sliders became available for Android. Going Pro In May 2017, Sliders Pro became available for iOS. With Sliders Pro, it's possible to control the slideshow on another device running Sliders Pro. [iCategory] => 6 [tURL] => http://slidersforflickr.com [iViews] => 10578 [iClicks] => 632 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1364 [iOldID] => [tCover] => [iAccess] => 1462225216 [iHot] => 0 [tTemplateName] => sparse [iHideMap] => 1 [iForSale] => 0 [iImages] => 2 [iFullImage] => 0 [fLatitude] => -23.5269 [fLongitude] => -46.6848 [tLocation] => The Oliver residence [iPrimaryCategoryFeatured] => 1 [tCategory] => Own stuff [iCategoryFeatured] => 1 [iPrimaryCategory] => 6 [categories] => Array (  => Array ( [iID] => 6 [tName] => Own stuff [tSlug] => own-stuff [tDescription] => Erich Fromm said that "creativity requires the courage to let go of certainties" and, without giving freedom to my creativity, I'd die. [iOrder] => 2 [iActive] => 1 [tType] => article [tTemplateName] => sparse [iFeatured] => 1 [iPrimary] => 1 ) ) [flickrTag] => bf:blogitem=5559 )  => Array ( [iID] => 5548 [tTitle] => SPTrans mapper [tSlug] => sptrans-mapper [iTime] => 1416956400 [iUpdate] => 1516124949 [tDescription] => Earlier this year, I participated in the MOOC Design: Creation of Artifacts in Society through Coursera. Part of the course is identifying a real-world design gap and coming up with a solution. Here, in São Paulo, the public bus transport system is quite pervasive, but also badly documented in the public sphere. It's almost impossible to figure out which bus goes where, let alone when, unless you already know. Since the World Cup Soccer, several of the bus stops now carry a list of busses that halt at a stop, but these lists only show each bus' final destination and, at best, the days on which they run. Paulistas (people from São Paulo) resolve not knowing which bus to take by asking other passengers or bus drivers which is the best connection. But, obviously, this information is not necessarily accurate, if not always available. What's more, for foreigners with a limited (or no) Portuguese vocabulary, this is not an option. The design gap I identified was the lack of public transport information at the bus stops in São Paulo. The bus company operating the bus network, SPTrans, provides both a real time API with public transport information and a static collection of GTFS data. GTFS is a Google-driven standard for public transport information. SPTrans apparently dragged its heels for a long time in making their public transport information publicly available, but more recently provided, first only Google with, GTFS data as well as making the API available to developers. Amongst others, this has resulted in several mobile applications that rely on this data, in part developed during a hackathon at the start of this year. These apps, Cadê o ônibus is one of them, as well as Google Maps, are the only real way to get routing information for the city of São Paulo. SPTrans also provides this information in a searchable form online, but their interface is quite opaque and only available in Portugues. The apps provide real-time information based on the API. For my project, I wanted to use the API to dynamically generate information panels for each bus stop, showing: + A map of the area, showing nearby bus stops. + A map of the city, with an overlay of the metro and train network in São Paulo. + A list of the most important (tourist) destinations in the city, and how to get there by public transport. + A list of all the bus lines stopping at the current bus stop, including all their past and future stops and frequency, with, for each of these stops, the list of busses to which a traveler could transfer. The above information could be printed, whenever needed. Imagining the possibility of dynamic displays, drawing directly from the API, this could be extended with: + Arrival times and locations of upcoming busses. So, I set out to create this, only to find that the SPTrans API was providing both incorrect and incomplete information. For example, the location of currently running busses was often incorrect or missing. But, more importantly, for many of the bus routes, not all bus stops would be available and, even worse, would not be available in the right order. (To get around the latter, I had the system monitor individual busses, storing their location at regular intervals and, from that information, I had the system infer the correct order of the bus stops on a particular route.) The incorrect and incomplete information provided by the API is the reason the existing mobile apps are not overly reliable for real-time information, meaning that the best source of public transport routing is Google Maps, though, there, as they only rely on the GTFS data, they only provide routing and frequency data, not real-time information. Using the API, I could not create a complete picture of the São Paulo public transport system. I considered combining data from both the GTFS source and the API, effectively recreating the functionality built by Cadê o ônibus, and investigated a number of GTFS tools out there, but eventually decided to put this project on hold. I originally purposely wanted to use the API to create a real-time information source. The GTFS data, by design, needs to be updated regularly to remain relevant, while an application combining both the GTFS and API is the only type of application that could deliver the complete picture I envisioned. It appears it would be possible to build static information displays only from the GTFS data, for one, it's possible to create pretty maps, but I did not fully investigate this. For now, I'm putting this project on hold. [iCategory] => 6 [tURL] => [iViews] => 6207 [iClicks] => 0 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1364 [iOldID] => [tCover] => [iAccess] => 1462176712 [iHot] => 0 [tTemplateName] => sparse [iHideMap] => 1 [iForSale] => 0 [iImages] => 1 [iFullImage] => 1 [fLatitude] => -23.5269 [fLongitude] => -46.6848 [tLocation] => The Oliver residence [iPrimaryCategoryFeatured] => 0 [tCategory] => Own stuff [iCategoryFeatured] => 0 [iPrimaryCategory] => 6 [categories] => Array (  => Array ( [iID] => 6 [tName] => Own stuff [tSlug] => own-stuff [tDescription] => Erich Fromm said that "creativity requires the courage to let go of certainties" and, without giving freedom to my creativity, I'd die. [iOrder] => 2 [iActive] => 1 [tType] => article [tTemplateName] => sparse [iFeatured] => 0 [iPrimary] => 1 ) ) [flickrTag] => bf:blogitem=5548 )  => Array ( [iID] => 5418 [tTitle] => What's the competition at the World Summit Award [tSlug] => whats-the-competition-at-the-world-summit-award [iTime] => 1349647200 [iUpdate] => 1508852189 [tDescription] => Deriveapp, with Eduardo Cachucho as the artistic lead and myself as the technical lead, is Uganda's submission to the World Summit Award in the m-Tourism & Culture category. WSA claims it's "the world’s leading initiative to select and promote the Best in e-Content and innovative applications", which I find a bit rich, but, hey. In our category, we're up against 51 competitors from as many countries, with only a handful from Africa. It's not too much of a surprise that m-Tourism, with the 'm' specifically referring to mobile technology solutions, is somewhat underrepresented. The award's list of categories mentions the evaulation criteria per category, which are awfully broad, but does put an emphasis on being able to provide a fresh perspective with, specifically interesting for our app, "providing new perspectives on the space around us, using maps and navigation-based contents". Deriveapp 2.0 is about ready to move to 'beta', which means it's pretty much ready for the big time. With users already having tried out derives from Mexico to Serbia, we're off to a promising start. Here's a shortlist of what I think are our biggest competitors. Innovative The WSA award has an emphasis on being able to somehow provide a fresh insight related to tourism or culture. In my opinion, besides deriveapp, only two of the submissions truly meet the WSA criteria. + backway.me, an iOS app which lets you memorize locations with a picture and then, later, easily allows you to pull up directions to the locations you saved. + map2app.com, an environment to create your own mobile apps with tourist information for destinations of your choice. Works together with placegrabber, an app to document your own destinations on the go. The current online environment for building your own guidebooks, in beta, feels a bit rough around the edges, but the potential is interesting. Basically, this allows you to be your own Lonely Planet. In English. Historical, video-based, travel guides Interesting and insightful, but hardly original, as several of the submissions focus on the same theme, are apps that perform the function of a kind of historical tour guide. + Vistory, the "interactive historical video app", which allows you to compare historical videos with their location as they are now. Focussed on Amsteram. Seemingly in English. + Berlin Wall, an iOS app with a video-based history on the Berlin wall. In German. + My Warsaw, a Samsung sponsored app on historical Warsaw, which gives you a gamified and video-based tour of the city. In English and Polish. Copy cats Functional, if perhaps interesting, well executed and effective, copycats, were also submitted. + Xomo event guide, a mobile app listing nearby events with an added social experience. Basically, eventful or upcoming. In English. + TaxiPal, a mobile app for ordering taxis, particularly when you're in a place you are not familiar with. Similar, if more generic, to Uber. In English. + Jets - Flight & Seat Advisor, an iOS app to show you seating arrangements on planes. Essentially SeatGuru on a mobile device. In English. + Harpoen, an iOS app to leave localised messages which can be accessed by other users. Quite similar to Wallit, if prettier. In English. + Lingibli, mobile apps for learning a language. How many of those exist? + Kunst på stedet, mapping public art in Denmark. Effectively a mobile version of my project Beeldenstad, dating from 2002, as well as Beeldenstad's spiritual successor, the Hungarian Szoborlap. In Danish. Nice, but... + Simplevox, an iOS app for constructing natural voice announcements in multiple languages relevant to the travel industry. Extremely useful, to some, but hardly innovative, as every PA system for every public transport solution in the developed world uses a system like this. Except, this one is free. + Touchotel, the concept of having tablets in hotel rooms to allow customers to easily order room or other services. In English, presumably, though the company is Senegalese and the idea doesn't seem to have left the concept stage. And isn't very innovative, as at least The Plaza Hotel in New York has been offering their guests iPads since at least early 2011. Audio guides A rather obvious use of mobile devices is to provide their users with audio guides of their surroundings. This can be extended to providing QR-codes at the locations for which audio guides exist. Using QR codes in this context is identical to how I used them in j-walk, which I did with Ismail Farouk back in 2009. + JiTT, a mobile app, offline audio tour, for a few European cities. In English and Spanish. + GUIDE@HAND, location based audio guides for a few cities in Hungary and one in Slovakia. In English. + Escúchame!, audio guides on touristic cites in Panama, using QR codes. In Spanish. + QR-code based audio guides, for mobile devices on sights in Jerusalem. Travel guides A surprisingly, to me, large number of WSA submissions in the m-Tourism & Culture category were straightforward travel guides. + A virtual museum on the oldest wooden wheel in the world, which is some 5000 years old. Available in several languages. + Minube, an iOS app for tourist attractions in Spain, in Spanish. + 100NTO, a Windows-phone app with tourist attractions in Bulgaria, in Bulgarian. + Conaculta - Mexico Es Cultura, a guide on cultural activities in Mexico. In English. + ExperienciaColombia, an online guide on Colombia, in Spanish. + Historious Athens, a guide for Android with historical information on landmarks in Athens. In English. + Mosquito, a mobile app with tourist information, presumably in Montenegrin. + Smart Tourism El Salvador, a Blackberry app for tourists to El Selvador. In Spanish. + Tourism in Qatar, an iOS tourguide for Qatar. In Arabic. + Tripwolf, a Lonely Planet wannabe, mobile app, in multiple languages. + Vilnius Tourism, a mobile app for sights in Vilnius, in English. + Seoul, on, well. In English The truly commercial and other non-contenders Several of the submissions, simply by their backing or lifespan, should not have been submitted to the WSA awards, even if they're great. This included a 17 year old guide for Beirut, the official London city guide, "India's leader in premium quality digital maps" and a mobile solution for car-based navigation in eastern Europe. Also, a few of the submissions were, if perhaps functional, hardly interesting. Apps for finding travel connections, translating local calendas or dictionaries. Or submissions only available in a local, to me unreadable, language. And there were a few submissions that didn't seem to have a product, were basically just an idea, or forced a download of an Android app without any explanation. Do we stand a chance? There are plenty of the submissions that can pride themselves on an excellent execution, but only a few that are interesting. And, I think, only three that are actually working products and truly innovative or insightful. These being deriveapp, backway.me and map2app.com. I'm hardly the person to comment on which one is the best of the three. What do you think? [iCategory] => 12 [tURL] => [iViews] => 4052 [iClicks] => 0 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 734 [iOldID] => [tCover] => [iAccess] => 1462198897 [iHot] => 0 [tTemplateName] => default [iHideMap] => 1 [iForSale] => 0 [iImages] => 1 [iFullImage] => 1 [fLatitude] => 51.9926 [fLongitude] => 4.35874 [tLocation] => Bot-Boender residence [iPrimaryCategoryFeatured] => 0 [tCategory] => Blog [iCategoryFeatured] => 0 [iPrimaryCategory] => 12 [categories] => Array (  => Array ( [iID] => 12 [tName] => Blog [tSlug] => blog [tDescription] => Find my upcoming travel plans over at Dopplr and a listing of major (and some minor) travelogues over on the travelogues section. [iOrder] => 1 [iActive] => 1 [tType] => article [tTemplateName] => default [iFeatured] => 0 [iPrimary] => 1 ) ) [flickrTag] => 20121008 )  => Array ( [iID] => 5410 [tTitle] => Dérive app [tSlug] => deriveapp-2-0 [iTime] => 1346364000 [iUpdate] => 1516124756 [tDescription] => After comparing existing derive apps, I decided to throw together my own creation. Upping this, I'm now working together with Eduaordo Cachucho, creator of the web-based deriveapp, and together we created deriveapp 2.0. deriveapp 2.0 is a web-based mobile app that facilitates a randomized meander through an urban environment by prompting the user with tasks that nudge him to experience his direct surroundings in an unconventional way, heightening the experience of the city for the user, while essentially playing a game. Because this experience of the urban environment does not rely on the actual physical location, but still results in a meaningful and unique experience, it’s the exact obverse of conventional tourism. The objective for building deriveapp 2.0 is to create a simple but engaging platform that allows users to explore their urban spaces in a care-free and casual way. To take the ideals of the Situationists and the concept of psychogeography and merge it with digital means in order to create a tool that implies an exploration of urban space in a random unplanned manner, as a game. Deriveapp 2.0 is being created to try to nudge those people who are in this repetitive cycle, within their urban environment, to allow the suggestions and subjectivities of others to enter into their urban existences. This ideally builds a new understanding of their urban surroundings, opening up new channels of dialogue between individuals through a device that makes the unpacking of urban space part of a game. Task cards that are dealt are created with the intention of heightening the experience of the city for the user, by calling them out to search for specific architectural, urban or social points of interest. Additionally, allowing each user to add their own tasks and therefore their own subjective reality, allows users of the application to see their urban spaces in a different light. The result of using deriveapp 2.0 is an assisted random walk through an urban environment, a dérive. My app and the derivator website merged into the new derive website. Already, the alpha version of deriveapp 2.0 improves over apps I compared earlier: + Individual derives are registered and stored for later perusal. + Individual GeoRSS feeds are created for each derive, meaning that the results can easily be exported. + A clever algorithm decreases the likelihood of the same card being drawn in close succession. + Individual relative likelihoods can be set per card. + The user can choose from a range of decks and mix multiple decks together. + A clever algorithm chooses unique background colors for cards that don't have an image associated with them. + When cards are not stored with the location they were drawn at, interpolation later approximates their location. + Photos uploaded to Flickr and matching an individual derive are shown on a map, with the cards drawn for that derive. But, there is still a lot to improve. Over the next few weeks, amongst other things, we will: + Consolidate the deriveapp website with the alpha version of deriveapp 2.0 into one web-based location. + Move existing (non-app) content into a CMS. + Expand personalized functionalities of the app through Facebook authentication. + Create a design for deriveapp 2.0 that's more in line with the original deriveapp. + Facilitate language independence. + Allow for users to submit their own decks and cards. An award winner In early 2013, deriveapp 2.0 won the World Summit Award 2012 in the m-Tourism & Culture, representing Uganda. A day to remember On January 19, 2013, Dérive app hosted the first Dérive Day. Going mobile In January 2017, Dérive app became available as a downloadable mobile app for both Android and iOS. Hosted dérives In August 2017, just in time for Dérive Day 2017, we added 'hosted dérives', where all participants, wherever they are in the world, get presented with the same task cards, at the same time. [iCategory] => 6 [tURL] => http://deriveapp.com [iViews] => 3749 [iClicks] => 742 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1140 [iOldID] => [tCover] => [iAccess] => 1462100097 [iHot] => 0 [tTemplateName] => sparse [iHideMap] => 1 [iForSale] => 0 [iImages] => 3 [iFullImage] => 1 [fLatitude] => 0.29893 [fLongitude] => 32.6227 [tLocation] => GOAL apartments [iPrimaryCategoryFeatured] => 1 [tCategory] => Own stuff [iCategoryFeatured] => 1 [iPrimaryCategory] => 6 [categories] => Array (  => Array ( [iID] => 6 [tName] => Own stuff [tSlug] => own-stuff [tDescription] => Erich Fromm said that "creativity requires the courage to let go of certainties" and, without giving freedom to my creativity, I'd die. [iOrder] => 2 [iActive] => 1 [tType] => article [tTemplateName] => sparse [iFeatured] => 1 [iPrimary] => 1 ) ) [flickrTag] => bf:blogitem=5410 )  => Array ( [iID] => 5372 [tTitle] => 54 hours to build a business [tSlug] => 54-hours-to-build-a-business [iTime] => 1335650400 [iUpdate] => 1335650400 [tDescription] => Last year, there was a lot of buzz around technology in Kampala. Mobile Monday, the google technologies user group and the Linux users group were all going strong. The latter two seemed to have quieted down a bit, but now, facilitated by Google, just like the two user groups, and hosted by MTN, this week's startup weekend, (Facebook) was a rather interesting event. At a startup weekend, hundreds of which have now been held across the globe, small teams, mostly students, try to come up with ideas and build something of a working business around them over the course of the 54 hours the event lasts. It started on Friday afternoon, where anyone was allowed to give a one minute elevator pitch. When I signed up, I considered throwing a pitch myself, but I never heard back from the organizers. Forgetting about the event, I got a surprise invite only hours before the start. I still considered pitching, though I hadn't given my idea a lot of thought. But with the crowd being mostly students, I forgot about it, at least this time around. A surprising large amount of attendees were wearing shirts identifying them as students of Victoria University, "take a shot at a UK degree in Uganda" (interesting slogan, if a bit odd; take a shot?) and, as a whole, a surprisingly small amount of whities were in attendance. In fact, it took ages before I and @boazshani, promoting the portal UGO.co.ug (hello nineties!) were joined by a trickle of more whities, and they were jurors. Some of the speakers dropped a few tidbits of interesting information, though I suppose for the younger crowd, they were somewhat more interesting. @mr_maina, CEO of the groupon clone Rupu, mentioned the interesting concept of white space, and how applicable it is for doing business in Africa: "when rules are vague, authority is fuzzy, budgets are non existent and strategy is unclear". Sadly, though, Ben didn't quote the source, which is an 11 year old Harvard Business Review article. Ben continued with describing best practices for starting a business, but then admitted that he himself hand't followed any of his own guidelines. Clearly, being considered successful, this was a clear, and pointless, example of "do as I say, not as I do". Easily the most enjoyable, and also most seasoned speaker, of the weekend was the 'honorary guest', handing out the first prize at the end of the event, Dr. Ham Mulira, ICT governance big shot in Uganda (and having no less than four LinkedIn profiles). Mulira's speech contained a few nice anecdotes, but offered little wisdom, with his most choice insight also being lifted from someone else. After a quiet start, no less than 35 pitches were put forward. Only two were presented by women, which pretty much comprised all women present. Of these, my favorites were: + A service called "Show me around", where locals could show foreigners where to do what in the Kampala region, in person. Quite similar to a service I once used in Hanoi, OurExplorer.com (now a part of Viator). + A service to allow for transfers between a PayPal account and the mobile money services popular in Africa. + A tool to compare Ugandan cellphone plans based on consumer's past behaviors. + A setup allowing for food-orders to be delivered to your door after paying for them with mobile money. None of the pitches were highly original, though a few were relevant in a local, Ugandan context, such as comparing the cellphone plans, a local iTunes clone and a SMS-reminder service for young mothers. Of the 35 pitches, 16 were selected, voted for by the audience, to try and find a team to support themselves, of which 12 were eventually presented at the end of the weekend. None of my favorites made it all the way, though "Show me around" reincarnated as a geolocation service. The idea of a startup weekend is to create a Minimal Viable Product in the space of 54 hours. I was highly skeptical, and indeed, most of the presentations at the end of the weekend were just that, presentations, with little or no demo of the finished product being shown. Three winners were selected by a somewhat professional jury, and only second place I could really agree with. MyZiki, a platform to distribute local music and collect revenue even showed off a working, if barebones, demo on a Samsung Android phone. Third place went, surprisingly, to a fund raising platform, Sonda, where the presenter failed to describe an actual product or value proposition. First place was for betotm.com, a proposition for a portal to allow for mobile online sports betting, which appears to be quickly gaining traction in Uganda. These guys did some decent market research, though I have a hard time to believe that existing betting agents are willing to fork over 5% for their revenue for having it piped through betotm.com. And I'm surprised the judges were willing to award this betting portal first prize, as it's a bit like awarding a business venture which has a great plan for selling cigarettes or booze. What was great to see, was that the shy, quiet, mostly, boys from Friday, had changed into much more confident speakers by the time they had to present their products on Sunday, even though most presentations were quite meager, most business plans seemingly not thought through very well, too often relying too much on context sensitive advertising. It would be nice to see any of the final 12 presentations making it into an actual product somewhere down the line but, though prizes for the top 3 were mostly free use of useful services, including office space, it seemed no actual investments were awarded, meaning that, most likely, most, if not all, of these students, will revert to either studying, or to work that will simply make them some money in the short run. [iCategory] => 12 [tURL] => [iViews] => 5162 [iClicks] => 0 [iRating] => 0 [iVote] => 0 [iVoters] => 0 [iRedirect] => 0 [tISBN] => [iLocation] => 1143 [iOldID] => [tCover] => [iAccess] => 1462235936 [iHot] => 0 [tTemplateName] => default [iHideMap] => 0 [iForSale] => 0 [iImages] => 0 [iFullImage] => 0 [fLatitude] => 0.33834 [fLongitude] => 32.6207 [tLocation] => MTN warehouse [iPrimaryCategoryFeatured] => 0 [tCategory] => Blog [iCategoryFeatured] => 0 [iPrimaryCategory] => 12 [categories] => Array (  => Array ( [iID] => 12 [tName] => Blog [tSlug] => blog [tDescription] => Find my upcoming travel plans over at Dopplr and a listing of major (and some minor) travelogues over on the travelogues section. [iOrder] => 1 [iActive] => 1 [tType] => article [tTemplateName] => default [iFeatured] => 0 [iPrimary] => 1 ) ) [flickrTag] => 20120429 )  => Array ( [iID] => 5323 [tTitle] => Data usage in Tanzania and South Africa [tSlug] => data-usage-in-tanzania-and-south-africa [iTime] => 1320534000 [iUpdate] => 1320534000 [tDescription] => In Tanzania, some were complaining about the high cost of mobile internet in Dar. I thought it was rather affordable, Airtel selling 1 week, 3GB packages for about 6 euros. In South Africa, which offered 3G already years ago, I expected the prices to have dropped significantly over the last few years. Not so. 2.5GB goes for about 40 euros. Yes, mobile data in South Africa is about 7 times as expensive as in Tanzania. Below are two charts detailing this.